slice_game

2002 | Interactive media installation | size variable, minimum 300 x 300 x 250 cm

 

two people play slice_game inside the exhibition space
»Artists‘ Games, Public’s Games« Kunstverein Ulm 2002

The interactive media installation is based on concepts of home and being together. In slice_game the user plays a game of concentration that goes by the name »Memory Spiel« in Germany in order to train the cognitive skills of children and adults. The table and game here become central props in the shared experience and a metaphor for intellectual exchange.

Digital instructions are geared towards the curiosity and imagination of the participating players. They coax the player into performative moves and ask questions about the person and life. These questions span between trivialities and profundities, such as »Let’s talk about your last love affair« or »Stand up and execute a pirouette«. All the instructions aim to foster mutual interest for one another.

View of the installation table showing orange playing cards

View of the installation table

Table with projected animation, discard

View of the installation table showing green playing cards

Table with projected playing cards

Table with projected animation, next player

playing instruction: execute a pirouette

playing instruction: passion

playing instruction: discard one item

playing instruction: fetch a drink

playing instruction: child song

playing instruction: suspense

Instructions | Flash Animation

 

slice–game 1.0

2000 | Card Game with 24 Card Pairs | Fine Art Pigment Prints, 20 x 20 cm each

analogue playing cards on a table

slice of bread, Weizenwalnussbrot

slice of bread, Pollerbrot

slice of bread, Fruechtebrot

slice of bread, Pommernbrot

slice of bread, Mehrkornbrot

slice of bread, Kraeuterbrot

slice of bread, Schwarzbrot

slice of bread, Kuerbiskernbrot

slice of bread, Krustenbrot

slice_game 1.0 | 2000